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6.6 3-D Animation and Virtual Reality

Published by the American Society of Agricultural and Biological Engineers, St. Joseph, Michigan

Citation:  Xiong, FanLun, Xing Zhao, and Youhua Zhang. 2006. Section 6.6 3-D Animation and Virtual Reality, pp. 425-434 of Chapter 6 Management and Decision Support Systems, in CIGR Handbook of Agricultural Engineering Volume VI Information Technology.  .(doi:10.13031/2013.21692)
Authors:   Xiong, X. Zhao, and Y. Zhang
Keywords:   3-D animation, Virtual reality, Virtual plant

Computer graphics has become a very active field of information science. With the adoption of many advanced technologies, computer graphics, especially 3-D animation and virtual reality, has bright prospects. In this section, we introduce some basic aspects, especially about the visual plant, which is a hotspot in agriculture informatics. First we introduce some concepts in 3-D animation and popular modeling technologies, rendering, and motion control, then a brief description of virtual reality. Finally we introduce some applications of 3-D animation and virtual reality in agriculture, especially achievements in virtual plants, including modeling methods and modeling tools for virtual plants.

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